Friday, March 1, 2013

Gate 1

I was obviously disappointed that our game Ludology did not make it through because we had invested so much time into the game and had gotten attached to the idea.
I was also annoyed about the fact that I had spent so much time understanding CryEngine and had finally gotten a hang of CryEngine, and after all this I will have to work with Unity.
Moving on, I have decided to join the Co-signers team because I found their idea interesting from the very start and I personally think it is more fun than Vinyl. Also, the hacker side is to be made for the iPad and I thought it would be a good opportunity for me to be able to utilize my iOS development experience in porting it.

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